home *** CD-ROM | disk | FTP | other *** search
- ============================================================================================================================================
- Little Fighter 2 version 1.451
- 16 July 2001
-
- Copyright 1999-2001,
- Marti Wong and Starsky Wong,
- All rights reserved
- ======================================================================
-
- -------
- UPDATES
- -------
- 1. Network connection improved.
- 2. Fine tune the move of the chasing object.
- 3. Allow users to modify the pictures of Template character.
- 3. Allow users to modify template backgrounds
-
-
- -------------------
- SYSTEM REQUIREMENTS
- -------------------
- CPU: Celeron 300 / K6-2 300 or above
- Memory: >32 MB Ram
- Display Card: Supports Direct X acceleration
- Platform: Win 95/98 with Direct X 6.0 or above
- Resolution: 800 x 600 or above, _MUST BE_ 16 bit colors
-
-
- -------------
- Function Keys
- -------------
- F1: Pause
- F2: Pause/Step
- F3: Function Keys Locked (F6,F7,F8,F9)
- F4: Restart
- F5: Turn off the frame control timer (for performance evaluation)
- F6: Unlimited MP
- F7: Recover
- F8: Drop some weapons from the sky
- F9: Destroy all weapons
- ESC: Quit
-
-
- -------------
- SPECIAL MOVES
- -------------
- Template, Bandit do not have special moves in this version.
-
- ('D' means Defend button, 'A' means Attack button, 'J' means Jump button)
- ('>', '^', 'v' means the arrow buttons)
- You can setup the Key Configuration by choosing OPTION in the main menu.
-
- ==John==
- 1.Energy Blast (15mp)
- Input method: D + > + A
- 2.Heal (others) (70mp)
- Input method: D + ^ + J
- 3.Energy Shield: (20mp)
- Input method: D + > + J
- 4.Energy Disk: (50mp)
- Input method: D + ^ + A
- 5.Heal (myself): (70mp)
- Input method: D + v + J
-
-
- ==Deep==
- 1.Energy Blast (15mp)
- Input method: D + > + A ( + A + A...)
- 2.Strike (15mp)
- Input method: D + v + A
- 3.Leap Attack: (15mp)
- Input method: D + ^ + J + A
- 4.Leap Attack2: (15mp)
- Input method: Strike + J + A
- 5.Dashing Strafe: (30mp)
- Input method: D + > + J
-
-
- ==Henry==
- 1.Dragon Palm (30mp)
- Input method: D + > + A
- 2.Multiple Shot (30mp)
- Input method: D + J + A ( + A + A...)
- 2.Critical Shot (40mp)
- Input method: D + > + J
- 2.Sonata of the Death (70mp)
- Input method: D + ^ + J
-
-
- ==Rudolf==
- 1.Leap Attack: (0mp)
- Input method: D + > + J
- 2.Multiple Ninja Star: (20mp)
- Input method: D + > + A ( + A + A...)
- 2.Transform (30mp)
- Input method: Gripping Other + D + J + A
- 3.Hide (70mp)
- Input method: D + ^ + J
- 4.Double (70mp)
- Input method: D + v + J
-
-
- ==Louis==
- 1.Thunder Punch (10mp)
- Input method: Run + A
- 2.Thunder Punch (15mp)
- Input method: Run + J + A
- 3.Thunder Kick (10mp)
- Input method: D + > + J
- 4.Whirlwind Throw (15mp)
- Input method: D + ^ + J
- 5.Phoenix Palm (30mp)
- Input method: D + > + A
-
-
- ==Firen==
- 1.Fire Ball (15mp)
- Input method: D + > + A ( + A + A...)
- 2. Blaze (15mp +...)
- Input method: D + > + J
- 3. Inferno (30mp +...)
- Input method: D + v + J
- 4. Explosion (60mp + 8hp)
- Input method: D + ^ + J
-
-
- ==Freeze==
- 1.Ice Blast (20mp)
- Input method: D + > + A
- 2. Sommon Sword (30mp)
- Input method: D + v + J
- 3. Icicle (30mp)
- Input method: D + > + J
- 4. Whirlwind (60mp)
- Input method: D + ^ + J
-
-
- ==Dennis==
- 1.Energy Blast (10mp)
- Input method: D + > + A ( + A + A...)
- 2.Shrafe (15mp)
- Input method: D + v + A
- 3.Whirlwind Kick (15mp + ...)
- Input method: D + > + J
- 4.Chasing Blast (20mp)
- Input method: D + ^ + A
-
-
- ==Woody==
- 1.Flip Kick (0mp)
- Input method: D + ^ + A
- 2.Turning Kick (10mp)
- Input method: D + v + A
- 3.Energy Blast (25mp)
- Input method: D + > + A
- 4.Tiger Dash (40mp)
- Input method: D + > + J
-
-
- ==Davis==
- 1.Leap Attack (5mp)
- Input method: D + ^ + J + A
- 1.Energy Blast (10mp)
- Input method: D + > + A ( + A + A...)
- 2.Shrafe (20mp)
- Input method: D + v + A
- 3.Dragon Punch (40mp)
- Input method: D + ^ + A
-
-
- ----------
- DISCLAIMER
- ----------
- Authors of this program will not be held liable for any damages to either the
- user or the system it is run on, that may occur as a direct or indirect result
- of the use of this program.
-
-
- ===============================================================================
- This game is still under construction.
- New character and special moves are being added.
- You may goto "http://i.am/lf2" for details or download the most update version.
- ===============================================================================
-